I mean it's flawless. Love the detail of getting bluethebone to do an era accurate eyecatch.
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I mean it's flawless. Love the detail of getting bluethebone to do an era accurate eyecatch.
The end really got me.
Amazing, a high water mark for what you've done so far with this. Gets me in that same place early 2000s animated urban comedies does.
Just found this via. IndieGames.com. Impressive stuff, especially for a Newgrounds release, excellent simple design.
Some nice visual polish, but I unlocked all of the medals in two tries (my first run I got 150 kills) by sticking to a corner and timing X button presses. The combos proved largely unhelpful, sticking to a corner and just pressing X to drive back the enemies worked perfectly. While the unlockables were neat (the female non-ED Raimi character was a great touch) and the pixel art looks pleasant, there isn't really any depth or variation, with only two enemies that never seem to vary in difficulty, number, or skill set as the game goes on. Unlocking the sprites kept me engaged, but now that I'm done with it the entertainment value kind of bottoms out. Pretty enough to expand upon tho', a fleshed out sequel could be fun.
Amusing and pretty well built, but I got the weird feeling I was being surveyed by it.
Excellent tribute and a banger.
Thank you! Seriously, I had a problem growing up, lol. I played TS2 allll of the time!
Great shading on this.
Really dig the combination of curves used for the hips and abdomen, something really appealing about it.
Amazing. All of this.
Age 35
Artist
Chattanooga, TN
Joined on 10/4/12